(→Robes) Tag: Visual edit |
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==Robes== |
==Robes== |
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+ | *Jedi Robe (Brown only) |
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− | * |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 1 |
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+ | **Max Dexterity Bonus: +8 |
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+ | *Jedi Knight Robe (Red, Brown, or Blue) |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 2 |
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+ | **Max Dexterity Bonus: +8 |
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+ | *Jedi Master Robe (Brown only) |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 3 |
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+ | **Max Dexterity Bonus: +8 |
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+ | *Dark Jedi Robe |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 1 |
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+ | **Max Dexterity Bonus: +8 |
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+ | *Dark Jedi Knight Robe (Black and Blue) |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 2 |
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+ | **Max Dexterity Bonus: +8 |
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+ | *Dark Jedi Master Robe (Black, Gray, or Blue) |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 3 |
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+ | **Max Dexterity Bonus: +8 |
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+ | *Qel-Droma Robes |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +8 |
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+ | **Wisdom: +2 |
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+ | **Restricted to: [[Light side]] |
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+ | *Star Forge Robes |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +8 |
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+ | **Saves: All +2 |
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+ | **Wisdom: +5 |
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+ | **Restricted to: Light side |
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+ | *Darth Revan's Robes |
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+ | **Feats Required: Jedi Defense |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +8 |
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+ | **Strength: +4 |
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+ | **Regeneration: 1 |
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+ | **Restricted to: Dark Side |
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+ | ''Note: Robes display in game a Max Dexterity Bonus of +8, but actually act as if possessing an infinite Max Dexterity Bonus.'' |
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+ | ==Armor== |
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− | ** |
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+ | ''Note: Wookiees and droids cannot wear armor'' |
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+ | |||
+ | There were several proficiency levels of armor. |
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+ | |||
+ | ===Light armor=== |
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+ | *Baragwin Shadow Armor -Yavin DLC Only- |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +4 |
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+ | **Skills: [[Stealth]] +4 |
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+ | **Special:[[Upgradeable, Armor]] |
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+ | |||
+ | *Baragawin Shadow Armor -Yavin DLC Only- (Fully Upgraded) |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +4 |
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+ | **Skills: Stealth +8 |
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+ | **Special: [[Upgradable, Armor |
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+ | |||
+ | *Bonadan Alloy Heavy Suit |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 6 |
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+ | **Max Dexterity Bonus: +4 |
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+ | |||
+ | *Combat Suit |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 4 |
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+ | **Max Dexterity Bonus: +5 |
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+ | |||
+ | *Darth Bandon's Fiber Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +5 |
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+ | **Damage Resistance: 25/- vs. Fire |
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+ | |||
+ | *Darth Bandon's Fiber Armor (Fully Upgraded) |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +5 |
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+ | **Damage Resistance: 25/- vs. Fire |
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+ | **Immunity: Mind-Affecting |
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+ | |||
+ | *Echani Fiber Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +5 |
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+ | |||
+ | *Echani Fiber Armor (Fully Upgraded) |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +5 |
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+ | **Damage Resistance: Resist 20/- vs. Cold, 20/- vs. Fire |
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+ | |||
+ | *Echani Light Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +5 |
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+ | **Damage Resistance: Resist 15/- vs. Fire |
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+ | |||
+ | *Genoharadan Mesh Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +5 |
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+ | **Dexterity: +3 |
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+ | **Skills: Stealth +4 |
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+ | |||
+ | *Heavy Combat Suit |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +4 |
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+ | |||
+ | *Light Exoskeleton -Yavin DLC Only- |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 6 |
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+ | **Max Dexterity: +5 |
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+ | **Dexterity: +1 |
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+ | **Strength: +1 |
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+ | |||
+ | *Light Exoskeleton -Yavin DLC Only- (Fully Upgraded) |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 8 |
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+ | **Max Dexterity Bonus: +5 |
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+ | **Dexterity: +1 |
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+ | **Strength: +2 |
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+ | |||
+ | |||
+ | *Massassi Ceremonial Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +5 |
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+ | **Immunity: Critical Hits |
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+ | |||
+ | *Reinforced Fiber Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +4 |
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+ | |||
+ | *Republic Mod Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +4 |
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+ | |||
+ | *Republic Mod Armor (Fully Upgraded) |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 6 |
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+ | **Max Dexterity Bonus: +4 |
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+ | **Immunity: Mind-Affecting |
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+ | |||
+ | *Zabrak Battle Armor |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 6 |
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+ | **Max Dexterity Bonus: +4 |
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+ | **Damage Resistance: 20/- vs. Cold |
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+ | |||
+ | *Zabrak Combat Suit |
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+ | **Feats Required: Armor Proficiency - Light |
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+ | **Defense Bonus: 5 |
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+ | **Max Dexterity Bonus: +5 |
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+ | |||
+ | ===Medium armor=== |
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+ | *Bronzium Light Battle Armor |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 8 |
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+ | **Max Dexterity Bonus: +2 |
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+ | |||
+ | *Cinnagar War Suit |
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+ | **Feats Required: Armor Proficiency - Medium |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +3 |
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+ | **Damage Resistance: Resis 15/- vs. Sonic |
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+ | |||
+ | *Davik's War Suit |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 8 |
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+ | **Max Dexterity Bonus: +3 |
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+ | **Damage Resistance: Resist 10/- vs. Cold, Resist 10/- vs. Fire |
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+ | |||
+ | *Echani Battle Armor |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +3 |
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+ | |||
+ | *Environmental Bastion Armor -Yavin DLC Only- |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +3 |
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+ | **Damage Immunity: 100% vs. Cold, 100% vs. Fire, 100% vs. Sonic |
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+ | |||
+ | *Environmental Bastion Armor -Yavin DLC Only- (Fully Upgraded) |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Upgradable, Armor- |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +3 |
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+ | **Damage Immunity: 100% vs. Cold, 100% vs. Fire, 100% vs. Sonic |
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+ | **Immunity: Mind-Affecting, Poison |
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+ | |||
+ | *Exar Kun's Light Battle Armor |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +3 |
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+ | |||
+ | *Heavy Exoskeleton -Yavin DLC Only- |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +2 |
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+ | **Constitution: +1 |
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+ | **Strength: +2 |
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+ | |||
+ | *Heavy Exoskeleton -Yavin DLC Only- (Fully Upgradable) |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 13 |
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+ | **Max Dexterity Bonus: +2 |
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+ | **Constitution: +3 |
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+ | **Strength: +3 |
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+ | |||
+ | *Jamoh Hogra's Battle Armor |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 11 |
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+ | **Max Dexterity Bonus: +2 |
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+ | **Immunity: Critical Hits |
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+ | |||
+ | *Krath Heavy Armor |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +2 |
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+ | |||
+ | *Krath Holy Battle Suit |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +2 |
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+ | **Damage Resistance: Resist 15/- vs. vs. Cold, Resist 15/- vs. Fire, 15/- vs. Sonic |
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+ | |||
+ | *Light Battle Armor |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 7 |
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+ | **Max Dexterity Bonus: +2 |
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+ | |||
+ | *Military Suit |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 6 |
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+ | **Max Dexterity Bonus: +3 |
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+ | |||
+ | *Powered Light Battle Armor |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 8 |
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+ | **Max Dexterity Bonus: +2 |
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+ | **Strength: +1 |
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+ | **Damage Resistance: Resist 25/- vs. Sonic |
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+ | |||
+ | *Verpine Fiber Mesh |
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+ | **Feats Required- Armor Proficiency - Medium |
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+ | **Defense Bonus: 8 |
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+ | **Max Dexterity Bonus: +3 |
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+ | |||
+ | ===Heavy armor=== |
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+ | *Battle Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 8 |
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+ | **Max Dexterity Bonus: +1 |
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+ | |||
+ | *Calo Nord's Battle Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +1 |
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+ | **Damage Resistance: Resist 10/- vs. Cold, Resist 10/- vs. Fire, 10/- vs. Sonic |
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+ | |||
+ | *Calo Nord's Battle Armor (Fully Upgraded) |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 12 |
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+ | **Max Dexterity Bonus: +1 |
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+ | **Damage Resistance: 10/- vs. Cold, 10/- vs. Fire, 10/- vs. Sonic |
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+ | **Immunity: Critical Hits, Mind-Affecting |
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+ | |||
+ | *Cassus Fett's Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 10 |
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+ | **Max Dexterity Bonus: +0 |
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+ | **Damage Resist: Resist 10/- vs. Cold, Resist 10/- vs. Fire, Resist 10/- vs. Sonic |
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+ | *Cassus Fett's Armor (Fully Upgraded) |
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+ | *Feats Required: Armor Proficiency - Heavy |
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+ | *Defense Bonus: 14 |
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+ | *Max Dexterity Bonus: +0 |
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+ | *Damage Resist: Resist 10/- vs. Cold, Resist 10/- vs. Fire, Resist 10/- vs. Sonic |
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+ | *+1 Strength |
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+ | |||
+ | *Durasteel Heavy Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 10 |
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+ | **Max Dexterity Bonus: +0 |
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+ | |||
+ | *Jurgan Kalta's Power Suit |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Upgradable, Armor |
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+ | **Defense Bonus: 10 |
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+ | **Max Dexterity Bonus: +0 |
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+ | |||
+ | *Heavy Battle Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +1 |
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+ | |||
+ | *[[Mandalorian Assault Armor]] |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 13 |
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+ | **Max Dexterity Bonus: +0 |
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+ | **Damage Resistance: Resist 25/- vs. Cold, Resist 25/- vs. Fire |
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+ | |||
+ | |||
+ | *Mandalorian Battle Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 11 |
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+ | **Max Dexterity: +0 |
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+ | |||
+ | *Mandalorian Heavy Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 11 |
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+ | **Max Dexterity Bonus: +0 |
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+ | |||
+ | |||
+ | *Powered Battle Armor |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 9 |
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+ | **Max Dexterity Bonus: +1 |
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+ | **Strength: +1 |
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+ | |||
+ | *Verpine Zal Alloy Mesh |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Defense Bonus: 12 |
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+ | **Max Dexterity Bonus: +1 |
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+ | |||
+ | ===Unrestricted armor=== |
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+ | *Sand People Clothing |
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+ | *Clothing |
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+ | |||
+ | ==Headgear== |
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+ | ''Note: Wookiees cannot use headgear'' |
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+ | |||
+ | *Advanced Agent Interface -Yavin DLC Only- |
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+ | **Skills: Awareness +7, Computer Use +7, Demolitions +7, Repair +7, Security +7 |
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+ | |||
+ | *Advanced Aural Amplifier |
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+ | **Skills: Awareness +4 |
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+ | |||
+ | *Advanced Bio-Stabilizer Mask |
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+ | **Saves: All +1 |
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+ | **Immunity: Mind-Affecting, Poison |
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+ | |||
+ | *Aural Amplifier |
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+ | **Skills: Awareness +2 |
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+ | |||
+ | *Bothan Perception Visor |
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+ | **Skills: Awareness +3, Demolitions +2, Security +2 |
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+ | |||
+ | *Bothan Sensory Visor |
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+ | **Skills: Awareness +4, Demolitions +3, Security +3 |
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+ | **Immunity: Critical Hits |
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+ | |||
+ | *Breath Mask |
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+ | **Immunity: Poison |
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+ | |||
+ | *Circlet of Saresh |
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+ | **Restricted to: Light Side |
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+ | **Wisdom: +5 |
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+ | |||
+ | *Combat Sensors |
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+ | **Dexterity: +2 |
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+ | **Bonus Feat(s): Weapon Focus: Blaster Pistol, Weapon Focus: Blaster Rifle |
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+ | |||
+ | *Davik's Visor |
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+ | **Bonus Feat(s): Improved Power Blast |
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+ | *Demolitions Sensor |
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+ | **Skills: Awareness +8, Demolitions +4 |
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+ | *Genoharadan Visor |
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+ | **Saves: Reflex +3 |
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+ | **Skills: Awareness +4, Demolitions +2 |
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+ | *Heavy Targeting Optics |
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+ | **Bonus Feat(s): Weapon Focus: Blaster Rifle, Weapon Focus: Heavy Weapons, Weapon Specialization: Blaster Rifle, Weapon Specialization: Heavy Weapons |
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+ | *Interface Band |
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+ | **Skills: Computer Use +2, Demolitions +2, Security +2 |
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+ | **Damage Resistance: Resist 5/- vs. Sonic |
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+ | *Interface Visor |
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+ | **Skills: Computer Use +4, Demolitions +4, Security +4 |
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+ | **Damage Resistance: Resist 5/- vs. Sonic |
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+ | *Light-Scan Visor |
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+ | **Skills: Awareness +4 |
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+ | *Motion Detection Goggles |
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+ | **Skills: Awareness +2, Demolitions +1, Security +1 |
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+ | *Neural Band |
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+ | **Saves: Will +2 |
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+ | *Sith Mask |
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+ | **Feats Required: Armor Proficiency - Heavy |
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+ | **Bonus Feat(s): Weapon Focus: Lightsaber |
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+ | **Regenerate Force Points: 1 |
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+ | **Immunity: Mind Affecting |
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+ | *Sonic Nullifiers |
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+ | **Damage Resistance: Resist 10/- vs. Sonic |
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+ | *Tulak Hord's Mask |
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+ | **Restricted to: Dark Side |
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+ | **Skills: Stealth +2 |
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+ | **Damage Resistance: Resist 10/- vs. Fire |
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+ | *Vacuum Mask |
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+ | **Feats Required: Armor Proficiency - Medium |
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+ | **Immunity: Mind Affecting, Poison |
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+ | *Verpine Headband |
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+ | **Saves: Will +3 |
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+ | **Skills: Awareness +2 |
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+ | *Verpine Occular Enhancer |
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+ | **Dexterity: +1 |
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+ | **Damage Resistance: Resist 5/- vs. Sonic |
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+ | |||
+ | ==Belts== |
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+ | *Adrenaline Amplifier |
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+ | |||
+ | **Saves: Reflex +2 |
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+ | |||
+ | *Adrenaline Stimulator |
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+ | |||
+ | **Saves: All +4 |
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+ | **Dexterity: +2 |
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+ | |||
+ | *Advanced Adrenaline Amplifier |
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+ | |||
+ | **Saves: Reflex +3 |
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+ | |||
+ | *Advanced Stealth Unit |
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+ | |||
+ | **Stealth: +4 |
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+ | |||
+ | *Aratech Cardio-Regulator -Yavin DLC Only- |
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+ | |||
+ | **Saves: Fortitude +1 |
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+ | **Constitution: +3 |
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+ | **Strength: +1 |
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+ | |||
+ | *Aratech Echo Belt -Yavin DLC Only- |
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+ | |||
+ | **Dexterity: +4 |
||
+ | **Stealth: +10 |
||
+ | |||
+ | *Aratech SD Belt -Yavin DLC Only- |
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+ | |||
+ | **Skills: Stealth +2 |
||
+ | **Damage Immunity: 25% vs. Sonic |
||
+ | |||
+ | *Baragawin Stealth Unit -Yavin DLC Only- |
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+ | |||
+ | **Dexterity: +3 |
||
+ | **Skills: Awareness +4, Stealth +10 |
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+ | |||
+ | *Brejik's Belt |
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+ | |||
+ | **Dexterity: +1 |
||
+ | **Damage Resistance: 5/- vs. Bludgeoning |
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+ | |||
+ | *Calrissian's Utility Belt -Yavin DLC Only- |
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+ | |||
+ | **Skills: Computer Use +3, Demolitions +3, Repair +3, Security +3 |
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+ | |||
+ | *Cardio-Regulator |
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+ | |||
+ | **Saves: Fortitude +2 |
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+ | |||
+ | *CNS Strength Amplifier |
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+ | |||
+ | **Saves: All +2 |
||
+ | **Strength: +2 |
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+ | |||
+ | *Czerka Utility Belt -Yavin DLC Only- |
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+ | |||
+ | **Skills: Demolitions +2, Repair +2, Security +2, Treat Injury +3 |
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+ | |||
+ | *Defel Mimicker -Yavin DLC Only- |
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+ | |||
+ | **Dexterity: +3 |
||
+ | **Skills: Stealth +8 |
||
+ | |||
+ | *Electrical Capacitance Shield |
||
+ | |||
+ | **Damage Immunity: 75% vs. Electrical |
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+ | |||
+ | *Eriadu Stealth Unit |
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+ | |||
+ | **Dexterity: +2 |
||
+ | **Skills: Stealth +6 |
||
+ | |||
+ | *Exchange Shadow Caster -Yavin DLC Only- |
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+ | |||
+ | **Dexterity: +1 |
||
+ | **Skills: Awareness +2, Stealth +4 |
||
+ | |||
+ | *Exchange Utility Belt -Yavin DLC Only- |
||
+ | |||
+ | **Dexterity: +1 |
||
+ | **Strength: +1 |
||
+ | **Skills: Computer Use +3, Demolitions +3, Repair +3, Security +3 |
||
+ | |||
+ | *Frozian Scout Belt -Yavin DLC Only- |
||
+ | |||
+ | **Restricted class: Scout |
||
+ | **Defense Bonus: 1 |
||
+ | **Dexterity: +3 |
||
+ | **Skills: Stealth +3 |
||
+ | |||
+ | *Genoharadan Stealth Unit |
||
+ | |||
+ | **Skills: Stealth +8 |
||
+ | |||
+ | *GNS Strength Amplifier |
||
+ | |||
+ | **Strength: +4 |
||
+ | |||
+ | *Hyper Adrenaline Amplifier |
||
+ | |||
+ | **Saves: Reflex +3 |
||
+ | **Dexterity: +1 |
||
+ | |||
+ | *Immorality Belt -Yavin DLC Only- |
||
+ | |||
+ | **Attack Modifier: -2 |
||
+ | **Resist 10/- vs. Bludgeoning |
||
+ | **Resist 10/- vs. Energy |
||
+ | **Resist 10/- vs. Piercing |
||
+ | **Resist 10/- vs. Slashing |
||
+ | **Constitution: +1 |
||
+ | |||
+ | *Immunity Belt |
||
+ | |||
+ | **Attack Modifier: -1 |
||
+ | **Resist 5/- vs. Bludgeoning |
||
+ | **Resist 5/- vs. Energy |
||
+ | **Resist 5/- vs. Piercing |
||
+ | **Resist 5/- vs. Slashing |
||
+ | **Constitution: +1 |
||
+ | |||
+ | *Inertial Inhibitor |
||
+ | |||
+ | **Defense Bonus: 1 |
||
+ | **Dexterity: +1 |
||
+ | |||
+ | *Jal Shey Belt |
||
+ | |||
+ | **Wisdom: +1 |
||
+ | **Force Resist: +14 |
||
+ | |||
+ | *Jal Shey Mentor Belt |
||
+ | |||
+ | **Wisdom: +2 |
||
+ | **Force Resist: +20 |
||
+ | |||
+ | *Multishield Generator |
||
+ | |||
+ | **Damage Immunity: 50% vs. Electrical, 50% vs. Fire, 15% vs. Ion |
||
+ | |||
+ | *Nerve Amplifier Belt |
||
+ | |||
+ | **Immunity: Mind-Affecting |
||
+ | |||
+ | *Power Belt |
||
+ | |||
+ | **Strength: +1 |
||
+ | |||
+ | *Qel-Droma Belt |
||
+ | |||
+ | **Charisma: +2 |
||
+ | **Wisdom: +1 |
||
+ | **Damage Immunity: 20% vs. Dark Side, 20% vs. Light Side |
||
+ | |||
+ | *Saftey Harness |
||
+ | |||
+ | **Skills: Demolitions +1 |
||
+ | |||
+ | *Sound Stealth Dampening Unit |
||
+ | |||
+ | **Skills: Stealth +2 |
||
+ | |||
+ | *Stealth Field Generator |
||
+ | |||
+ | **Enables Stealth |
||
+ | |||
+ | *Strength Amplifier |
||
+ | |||
+ | **Strength: +1 |
||
+ | |||
+ | *Systech Cardio-Regulator |
||
+ | |||
+ | **Saves: Fortitude +1 |
||
+ | **Constitution: +1 |
||
+ | |||
+ | *Tech Specialist Belt |
||
+ | |||
+ | **Dexterity: +2 |
||
+ | **Strength: +1 |
||
+ | **Skills: Awareness +2, Computer Use +4, Demolitions +4, Repair +5, Security +4, Treat Injury +3 |
||
+ | |||
+ | *Thermal Shield Generator |
||
+ | |||
+ | **Damage Immunity: 100% vs. Fire |
||
+ | |||
+ | *Verpine Cardio-Regulator |
||
+ | |||
+ | **Saves: Fortitude +3 |
||
+ | |||
+ | ==Energy shields/Arm bands== |
||
+ | *Arkinian Energy Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Sonic, Cold, Heat, Electrical 40 points total |
||
+ | *Brejik's Arm Band |
||
+ | **Damage Resistance: Resist 5/- vs. Slashing |
||
+ | |||
+ | *Echani Dueling Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Electrical 60 points total |
||
+ | |||
+ | *Echani Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Sonic, Electrical 50 points total |
||
+ | |||
+ | *Energy Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Electrical 20 points |
||
+ | |||
+ | *Mandalorian Melee Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Bludgeoning, Piercing, Slashing 20 points total |
||
+ | |||
+ | *Mandalorian Power Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Bludgeoning, Piercing, Slashing, Electrical 30 points total |
||
+ | *Sith Energy Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Sonic, Electrical 30 points total |
||
+ | |||
+ | *Verpine Prototype Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Sonic, Cold, Heat, Electrical 70 points total |
||
+ | |||
+ | *Yusanis' Dueling Shield |
||
+ | **Uses: 5/5 |
||
+ | **Duration: 200 seconds, or max damage taken |
||
+ | **Deflection: Energy, Electrical 100 points total |
||
+ | |||
+ | ==Gloves== |
||
+ | *Brejik's Gloves |
||
+ | **+1 Dexterity |
||
+ | *Karakan Gauntlets |
||
+ | **+1 Dexterity |
||
+ | **+3 to all saves |
||
+ | *Marka Ragnos' Gauntlets |
||
+ | **Dark Side Only |
||
+ | **Weapon Focus (Lightsabers) |
||
+ | **Weapon Specialization (Lightsabers) |
||
+ | *Advanced Stabilizer Gloves |
||
+ | **+3 Dexterity |
||
+ | **+5 Blaster Bolt Deflection |
||
+ | *Strength Gauntlets |
||
+ | **+1 Strength |
||
+ | *Eriadu Strength Amplifier |
||
+ | **+2 Strength |
||
+ | *Sith Power Gauntlets |
||
+ | **+3 Strength |
||
+ | *Genoharadan Gloves |
||
+ | **+4 Strength |
||
+ | *Dominator Gauntlets |
||
+ | **+5 Strength |
||
+ | *Stabilizer Gauntlets |
||
+ | **+2 Demolitions |
||
+ | *Verpine Bond Gauntlets |
||
+ | **+6 Demolitions |
||
+ | |||
+ | ==Implants== |
||
+ | There were several proficiency levels of implant use. |
||
+ | |||
+ | ===Level 1 implants=== |
||
+ | *Cardio Package |
||
+ | **+1 Dexterity |
||
+ | *Memory Package |
||
+ | *Response Package |
||
+ | **+1 Constitution |
||
+ | |||
+ | ===Level 2 implants=== |
||
+ | *Nerve Enhancement Implant |
||
+ | **Immunity: Mind-Affecting |
||
+ | *Retinal Combat Implant |
||
+ | **Immunity: Critical Hits |
||
+ | **Skills: Awareness +1 |
||
+ | |||
+ | ===Level 3 implants=== |
||
+ | *Advanced Alacrity Implant |
||
+ | **+5 Dexterity |
||
+ | *Advanced Bio-Stabilizer Implant |
||
+ | **Immunity: Mind-Affecting, Poison |
||
+ | *Advanced Combat Implant |
||
+ | ** Bonus Feat: Weapon Proficiency: Blaster Pistol |
||
+ | ** Bonus Feat: Weapon Proficiency: Blaster Rifle |
||
+ | ** Bonus Feat: Weapon Proficiency: Heavy Weapons |
||
+ | ** Bonus Feat: Weapon Proficiency: Melee Weapons |
||
+ | ** Bonus Feat: Weapon Focus: Blaster Pistol |
||
+ | ** Bonus Feat: Weapon Focus: Blaster Rifle |
||
+ | ** Bonus Feat: Weapon Focus: Heavy Weapons |
||
+ | ** Bonus Feat: Weapon Focus: Melee Weapons |
||
+ | ** Bonus Feat: Weapon Specialization: Blaster Pistol |
||
+ | ** Bonus Feat: Weapon Specialization: Blaster Rifle |
||
+ | ** Bonus Feat: Weapon Specialization: Heavy Weapons |
||
+ | ** Bonus Feat: Weapon Specialization: Melee Weapons |
||
+ | |||
+ | *Advanced Senory Implant |
||
+ | ** Skills: Awareness +10 |
||
+ | ** Dexterity: +2 |
||
+ | *Bavakar Cardio Package |
||
+ | *Beemon Package |
||
+ | **Constitution: +3 |
||
+ | *Bio-Antidote Package |
||
+ | **Immunity: Poison |
||
+ | *Cardio Power System |
||
+ | **Constitution: +4 |
||
+ | *Cyber Reaction System |
||
+ | **Dexterity:+3 |
||
+ | *Gordulan Reaction System |
||
+ | **Dexterity: +4 |
||
+ | *Navardan Regenerator |
||
+ | **Regeneration: 2 |
||
*Sith Regenerator |
*Sith Regenerator |
||
**Regeneration: 2 |
**Regeneration: 2 |
Revision as of 18:13, 21 July 2019
This is a complete list of all equipment/armor used in Star Wars: Knights of the Old Republic. For weapons, see here. For items, see here.
Robes
- Jedi Robe (Brown only)
- Feats Required: Jedi Defense
- Defense Bonus: 1
- Max Dexterity Bonus: +8
- Jedi Knight Robe (Red, Brown, or Blue)
- Feats Required: Jedi Defense
- Defense Bonus: 2
- Max Dexterity Bonus: +8
- Jedi Master Robe (Brown only)
- Feats Required: Jedi Defense
- Defense Bonus: 3
- Max Dexterity Bonus: +8
- Dark Jedi Robe
- Feats Required: Jedi Defense
- Defense Bonus: 1
- Max Dexterity Bonus: +8
- Dark Jedi Knight Robe (Black and Blue)
- Feats Required: Jedi Defense
- Defense Bonus: 2
- Max Dexterity Bonus: +8
- Dark Jedi Master Robe (Black, Gray, or Blue)
- Feats Required: Jedi Defense
- Defense Bonus: 3
- Max Dexterity Bonus: +8
- Qel-Droma Robes
- Feats Required: Jedi Defense
- Defense Bonus: 5
- Max Dexterity Bonus: +8
- Wisdom: +2
- Restricted to: Light side
- Star Forge Robes
- Feats Required: Jedi Defense
- Defense Bonus: 5
- Max Dexterity Bonus: +8
- Saves: All +2
- Wisdom: +5
- Restricted to: Light side
- Darth Revan's Robes
- Feats Required: Jedi Defense
- Defense Bonus: 5
- Max Dexterity Bonus: +8
- Strength: +4
- Regeneration: 1
- Restricted to: Dark Side
Note: Robes display in game a Max Dexterity Bonus of +8, but actually act as if possessing an infinite Max Dexterity Bonus.
Armor
Note: Wookiees and droids cannot wear armor
There were several proficiency levels of armor.
Light armor
- Baragwin Shadow Armor -Yavin DLC Only-
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 7
- Max Dexterity Bonus: +4
- Skills: Stealth +4
- Special:Upgradeable, Armor
- Baragawin Shadow Armor -Yavin DLC Only- (Fully Upgraded)
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 9
- Max Dexterity Bonus: +4
- Skills: Stealth +8
- Special: [[Upgradable, Armor
- Bonadan Alloy Heavy Suit
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 6
- Max Dexterity Bonus: +4
- Combat Suit
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 4
- Max Dexterity Bonus: +5
- Darth Bandon's Fiber Armor
- Feats Required: Armor Proficiency - Light
- Upgradable, Armor
- Defense Bonus: 5
- Max Dexterity Bonus: +5
- Damage Resistance: 25/- vs. Fire
- Darth Bandon's Fiber Armor (Fully Upgraded)
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 7
- Max Dexterity Bonus: +5
- Damage Resistance: 25/- vs. Fire
- Immunity: Mind-Affecting
- Echani Fiber Armor
- Feats Required: Armor Proficiency - Light
- Upgradable, Armor
- Defense Bonus: 5
- Max Dexterity Bonus: +5
- Echani Fiber Armor (Fully Upgraded)
- Feats Required: Armor Proficiency - Light
- Upgradable, Armor
- Defense Bonus: 7
- Max Dexterity Bonus: +5
- Damage Resistance: Resist 20/- vs. Cold, 20/- vs. Fire
- Echani Light Armor
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 5
- Max Dexterity Bonus: +5
- Damage Resistance: Resist 15/- vs. Fire
- Genoharadan Mesh Armor
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 7
- Max Dexterity Bonus: +5
- Dexterity: +3
- Skills: Stealth +4
- Heavy Combat Suit
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 5
- Max Dexterity Bonus: +4
- Light Exoskeleton -Yavin DLC Only-
- Feats Required: Armor Proficiency - Light
- Upgradable, Armor
- Defense Bonus: 6
- Max Dexterity: +5
- Dexterity: +1
- Strength: +1
- Light Exoskeleton -Yavin DLC Only- (Fully Upgraded)
- Feats Required: Armor Proficiency - Light
- Upgradable, Armor
- Defense Bonus: 8
- Max Dexterity Bonus: +5
- Dexterity: +1
- Strength: +2
- Massassi Ceremonial Armor
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 5
- Max Dexterity Bonus: +5
- Immunity: Critical Hits
- Reinforced Fiber Armor
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 7
- Max Dexterity Bonus: +4
- Republic Mod Armor
- Feats Required: Armor Proficiency - Light
- Upgradable, Armor
- Defense Bonus: 5
- Max Dexterity Bonus: +4
- Republic Mod Armor (Fully Upgraded)
- Feats Required: Armor Proficiency - Light
- Upgradable, Armor
- Defense Bonus: 6
- Max Dexterity Bonus: +4
- Immunity: Mind-Affecting
- Zabrak Battle Armor
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 6
- Max Dexterity Bonus: +4
- Damage Resistance: 20/- vs. Cold
- Zabrak Combat Suit
- Feats Required: Armor Proficiency - Light
- Defense Bonus: 5
- Max Dexterity Bonus: +5
Medium armor
- Bronzium Light Battle Armor
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 8
- Max Dexterity Bonus: +2
- Cinnagar War Suit
- Feats Required: Armor Proficiency - Medium
- Defense Bonus: 7
- Max Dexterity Bonus: +3
- Damage Resistance: Resis 15/- vs. Sonic
- Davik's War Suit
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 8
- Max Dexterity Bonus: +3
- Damage Resistance: Resist 10/- vs. Cold, Resist 10/- vs. Fire
- Echani Battle Armor
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 7
- Max Dexterity Bonus: +3
- Environmental Bastion Armor -Yavin DLC Only-
- Feats Required- Armor Proficiency - Medium
- Upgradable, Armor
- Defense Bonus: 7
- Max Dexterity Bonus: +3
- Damage Immunity: 100% vs. Cold, 100% vs. Fire, 100% vs. Sonic
- Environmental Bastion Armor -Yavin DLC Only- (Fully Upgraded)
- Feats Required- Armor Proficiency - Medium
- Upgradable, Armor-
- Defense Bonus: 9
- Max Dexterity Bonus: +3
- Damage Immunity: 100% vs. Cold, 100% vs. Fire, 100% vs. Sonic
- Immunity: Mind-Affecting, Poison
- Exar Kun's Light Battle Armor
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 9
- Max Dexterity Bonus: +3
- Heavy Exoskeleton -Yavin DLC Only-
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 9
- Max Dexterity Bonus: +2
- Constitution: +1
- Strength: +2
- Heavy Exoskeleton -Yavin DLC Only- (Fully Upgradable)
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 13
- Max Dexterity Bonus: +2
- Constitution: +3
- Strength: +3
- Jamoh Hogra's Battle Armor
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 11
- Max Dexterity Bonus: +2
- Immunity: Critical Hits
- Krath Heavy Armor
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 9
- Max Dexterity Bonus: +2
- Krath Holy Battle Suit
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 9
- Max Dexterity Bonus: +2
- Damage Resistance: Resist 15/- vs. vs. Cold, Resist 15/- vs. Fire, 15/- vs. Sonic
- Light Battle Armor
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 7
- Max Dexterity Bonus: +2
- Military Suit
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 6
- Max Dexterity Bonus: +3
- Powered Light Battle Armor
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 8
- Max Dexterity Bonus: +2
- Strength: +1
- Damage Resistance: Resist 25/- vs. Sonic
- Verpine Fiber Mesh
- Feats Required- Armor Proficiency - Medium
- Defense Bonus: 8
- Max Dexterity Bonus: +3
Heavy armor
- Battle Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 8
- Max Dexterity Bonus: +1
- Calo Nord's Battle Armor
- Feats Required: Armor Proficiency - Heavy
- Upgradable, Armor
- Defense Bonus: 9
- Max Dexterity Bonus: +1
- Damage Resistance: Resist 10/- vs. Cold, Resist 10/- vs. Fire, 10/- vs. Sonic
- Calo Nord's Battle Armor (Fully Upgraded)
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 12
- Max Dexterity Bonus: +1
- Damage Resistance: 10/- vs. Cold, 10/- vs. Fire, 10/- vs. Sonic
- Immunity: Critical Hits, Mind-Affecting
- Cassus Fett's Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 10
- Max Dexterity Bonus: +0
- Damage Resist: Resist 10/- vs. Cold, Resist 10/- vs. Fire, Resist 10/- vs. Sonic
- Cassus Fett's Armor (Fully Upgraded)
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 14
- Max Dexterity Bonus: +0
- Damage Resist: Resist 10/- vs. Cold, Resist 10/- vs. Fire, Resist 10/- vs. Sonic
- +1 Strength
- Durasteel Heavy Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 10
- Max Dexterity Bonus: +0
- Jurgan Kalta's Power Suit
- Feats Required: Armor Proficiency - Heavy
- Upgradable, Armor
- Defense Bonus: 10
- Max Dexterity Bonus: +0
- Heavy Battle Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 9
- Max Dexterity Bonus: +1
- Mandalorian Assault Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 13
- Max Dexterity Bonus: +0
- Damage Resistance: Resist 25/- vs. Cold, Resist 25/- vs. Fire
- Mandalorian Battle Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 11
- Max Dexterity: +0
- Mandalorian Heavy Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 11
- Max Dexterity Bonus: +0
- Powered Battle Armor
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 9
- Max Dexterity Bonus: +1
- Strength: +1
- Verpine Zal Alloy Mesh
- Feats Required: Armor Proficiency - Heavy
- Defense Bonus: 12
- Max Dexterity Bonus: +1
Unrestricted armor
- Sand People Clothing
- Clothing
Headgear
Note: Wookiees cannot use headgear
- Advanced Agent Interface -Yavin DLC Only-
- Skills: Awareness +7, Computer Use +7, Demolitions +7, Repair +7, Security +7
- Advanced Aural Amplifier
- Skills: Awareness +4
- Advanced Bio-Stabilizer Mask
- Saves: All +1
- Immunity: Mind-Affecting, Poison
- Aural Amplifier
- Skills: Awareness +2
- Bothan Perception Visor
- Skills: Awareness +3, Demolitions +2, Security +2
- Bothan Sensory Visor
- Skills: Awareness +4, Demolitions +3, Security +3
- Immunity: Critical Hits
- Breath Mask
- Immunity: Poison
- Circlet of Saresh
- Restricted to: Light Side
- Wisdom: +5
- Combat Sensors
- Dexterity: +2
- Bonus Feat(s): Weapon Focus: Blaster Pistol, Weapon Focus: Blaster Rifle
- Davik's Visor
- Bonus Feat(s): Improved Power Blast
- Demolitions Sensor
- Skills: Awareness +8, Demolitions +4
- Genoharadan Visor
- Saves: Reflex +3
- Skills: Awareness +4, Demolitions +2
- Heavy Targeting Optics
- Bonus Feat(s): Weapon Focus: Blaster Rifle, Weapon Focus: Heavy Weapons, Weapon Specialization: Blaster Rifle, Weapon Specialization: Heavy Weapons
- Interface Band
- Skills: Computer Use +2, Demolitions +2, Security +2
- Damage Resistance: Resist 5/- vs. Sonic
- Interface Visor
- Skills: Computer Use +4, Demolitions +4, Security +4
- Damage Resistance: Resist 5/- vs. Sonic
- Light-Scan Visor
- Skills: Awareness +4
- Motion Detection Goggles
- Skills: Awareness +2, Demolitions +1, Security +1
- Neural Band
- Saves: Will +2
- Sith Mask
- Feats Required: Armor Proficiency - Heavy
- Bonus Feat(s): Weapon Focus: Lightsaber
- Regenerate Force Points: 1
- Immunity: Mind Affecting
- Sonic Nullifiers
- Damage Resistance: Resist 10/- vs. Sonic
- Tulak Hord's Mask
- Restricted to: Dark Side
- Skills: Stealth +2
- Damage Resistance: Resist 10/- vs. Fire
- Vacuum Mask
- Feats Required: Armor Proficiency - Medium
- Immunity: Mind Affecting, Poison
- Verpine Headband
- Saves: Will +3
- Skills: Awareness +2
- Verpine Occular Enhancer
- Dexterity: +1
- Damage Resistance: Resist 5/- vs. Sonic
Belts
- Adrenaline Amplifier
- Saves: Reflex +2
- Adrenaline Stimulator
- Saves: All +4
- Dexterity: +2
- Advanced Adrenaline Amplifier
- Saves: Reflex +3
- Advanced Stealth Unit
- Stealth: +4
- Aratech Cardio-Regulator -Yavin DLC Only-
- Saves: Fortitude +1
- Constitution: +3
- Strength: +1
- Aratech Echo Belt -Yavin DLC Only-
- Dexterity: +4
- Stealth: +10
- Aratech SD Belt -Yavin DLC Only-
- Skills: Stealth +2
- Damage Immunity: 25% vs. Sonic
- Baragawin Stealth Unit -Yavin DLC Only-
- Dexterity: +3
- Skills: Awareness +4, Stealth +10
- Brejik's Belt
- Dexterity: +1
- Damage Resistance: 5/- vs. Bludgeoning
- Calrissian's Utility Belt -Yavin DLC Only-
- Skills: Computer Use +3, Demolitions +3, Repair +3, Security +3
- Cardio-Regulator
- Saves: Fortitude +2
- CNS Strength Amplifier
- Saves: All +2
- Strength: +2
- Czerka Utility Belt -Yavin DLC Only-
- Skills: Demolitions +2, Repair +2, Security +2, Treat Injury +3
- Defel Mimicker -Yavin DLC Only-
- Dexterity: +3
- Skills: Stealth +8
- Electrical Capacitance Shield
- Damage Immunity: 75% vs. Electrical
- Eriadu Stealth Unit
- Dexterity: +2
- Skills: Stealth +6
- Exchange Shadow Caster -Yavin DLC Only-
- Dexterity: +1
- Skills: Awareness +2, Stealth +4
- Exchange Utility Belt -Yavin DLC Only-
- Dexterity: +1
- Strength: +1
- Skills: Computer Use +3, Demolitions +3, Repair +3, Security +3
- Frozian Scout Belt -Yavin DLC Only-
- Restricted class: Scout
- Defense Bonus: 1
- Dexterity: +3
- Skills: Stealth +3
- Genoharadan Stealth Unit
- Skills: Stealth +8
- GNS Strength Amplifier
- Strength: +4
- Hyper Adrenaline Amplifier
- Saves: Reflex +3
- Dexterity: +1
- Immorality Belt -Yavin DLC Only-
- Attack Modifier: -2
- Resist 10/- vs. Bludgeoning
- Resist 10/- vs. Energy
- Resist 10/- vs. Piercing
- Resist 10/- vs. Slashing
- Constitution: +1
- Immunity Belt
- Attack Modifier: -1
- Resist 5/- vs. Bludgeoning
- Resist 5/- vs. Energy
- Resist 5/- vs. Piercing
- Resist 5/- vs. Slashing
- Constitution: +1
- Inertial Inhibitor
- Defense Bonus: 1
- Dexterity: +1
- Jal Shey Belt
- Wisdom: +1
- Force Resist: +14
- Jal Shey Mentor Belt
- Wisdom: +2
- Force Resist: +20
- Multishield Generator
- Damage Immunity: 50% vs. Electrical, 50% vs. Fire, 15% vs. Ion
- Nerve Amplifier Belt
- Immunity: Mind-Affecting
- Power Belt
- Strength: +1
- Qel-Droma Belt
- Charisma: +2
- Wisdom: +1
- Damage Immunity: 20% vs. Dark Side, 20% vs. Light Side
- Saftey Harness
- Skills: Demolitions +1
- Sound Stealth Dampening Unit
- Skills: Stealth +2
- Stealth Field Generator
- Enables Stealth
- Strength Amplifier
- Strength: +1
- Systech Cardio-Regulator
- Saves: Fortitude +1
- Constitution: +1
- Tech Specialist Belt
- Dexterity: +2
- Strength: +1
- Skills: Awareness +2, Computer Use +4, Demolitions +4, Repair +5, Security +4, Treat Injury +3
- Thermal Shield Generator
- Damage Immunity: 100% vs. Fire
- Verpine Cardio-Regulator
- Saves: Fortitude +3
Energy shields/Arm bands
- Arkinian Energy Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Sonic, Cold, Heat, Electrical 40 points total
- Brejik's Arm Band
- Damage Resistance: Resist 5/- vs. Slashing
- Echani Dueling Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Electrical 60 points total
- Echani Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Sonic, Electrical 50 points total
- Energy Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Electrical 20 points
- Mandalorian Melee Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Bludgeoning, Piercing, Slashing 20 points total
- Mandalorian Power Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Bludgeoning, Piercing, Slashing, Electrical 30 points total
- Sith Energy Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Sonic, Electrical 30 points total
- Verpine Prototype Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Sonic, Cold, Heat, Electrical 70 points total
- Yusanis' Dueling Shield
- Uses: 5/5
- Duration: 200 seconds, or max damage taken
- Deflection: Energy, Electrical 100 points total
Gloves
- Brejik's Gloves
- +1 Dexterity
- Karakan Gauntlets
- +1 Dexterity
- +3 to all saves
- Marka Ragnos' Gauntlets
- Dark Side Only
- Weapon Focus (Lightsabers)
- Weapon Specialization (Lightsabers)
- Advanced Stabilizer Gloves
- +3 Dexterity
- +5 Blaster Bolt Deflection
- Strength Gauntlets
- +1 Strength
- Eriadu Strength Amplifier
- +2 Strength
- Sith Power Gauntlets
- +3 Strength
- Genoharadan Gloves
- +4 Strength
- Dominator Gauntlets
- +5 Strength
- Stabilizer Gauntlets
- +2 Demolitions
- Verpine Bond Gauntlets
- +6 Demolitions
Implants
There were several proficiency levels of implant use.
Level 1 implants
- Cardio Package
- +1 Dexterity
- Memory Package
- Response Package
- +1 Constitution
Level 2 implants
- Nerve Enhancement Implant
- Immunity: Mind-Affecting
- Retinal Combat Implant
- Immunity: Critical Hits
- Skills: Awareness +1
Level 3 implants
- Advanced Alacrity Implant
- +5 Dexterity
- Advanced Bio-Stabilizer Implant
- Immunity: Mind-Affecting, Poison
- Advanced Combat Implant
- Bonus Feat: Weapon Proficiency: Blaster Pistol
- Bonus Feat: Weapon Proficiency: Blaster Rifle
- Bonus Feat: Weapon Proficiency: Heavy Weapons
- Bonus Feat: Weapon Proficiency: Melee Weapons
- Bonus Feat: Weapon Focus: Blaster Pistol
- Bonus Feat: Weapon Focus: Blaster Rifle
- Bonus Feat: Weapon Focus: Heavy Weapons
- Bonus Feat: Weapon Focus: Melee Weapons
- Bonus Feat: Weapon Specialization: Blaster Pistol
- Bonus Feat: Weapon Specialization: Blaster Rifle
- Bonus Feat: Weapon Specialization: Heavy Weapons
- Bonus Feat: Weapon Specialization: Melee Weapons
- Advanced Senory Implant
- Skills: Awareness +10
- Dexterity: +2
- Bavakar Cardio Package
- Beemon Package
- Constitution: +3
- Bio-Antidote Package
- Immunity: Poison
- Cardio Power System
- Constitution: +4
- Cyber Reaction System
- Dexterity:+3
- Gordulan Reaction System
- Dexterity: +4
- Navardan Regenerator
- Regeneration: 2
- Sith Regenerator
- Regeneration: 2