- This page lists all ranged weapons found in Star Wars: Knights of the Old Republic
- For a complete list of all weapons in KotOR see here. For equipment, see here. For items, see here.
- Note: some of this weapons may not be available through normal gameplay.
Ranged Weapons[]
Blaster Pistols[]
Arkanian Pistol[]
Arkanian Pistol | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy 3-8 |
Range |
23 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+2 |
This is a versatile blaster variant, possibly of ancient Arkanian origin. The Arkanians are very proud that such early efforts continue to be prized among collectors and soldiers.
Arkanian Heavy Pistol (a)[]
Arkanian Heavy Pistol | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy 2-9 |
Damage Bonus |
+3 |
Range |
23 mm |
Critical Threat |
20-20, x2 |
Attack Modifier |
+1 |
Arkanian designs of this kind predated mass acceptance of heavier pistols, but 2000 years later they are still superior performers.
Arkanian Heavy Pistol (b)[]
Arkanian Heavy Pistol | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy 4-11 |
Damage Bonus |
+2 Physical |
Range |
23 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+3 |
The Arkanian Heavy Pistol was an upgrade of the normal Heavy Blaster. It was a rare weapon to find in the galaxy, but packed a heavy punch for a blaster. The weapon also had a physical damage bonus that allows it to be of some use against Energy Shields, as it was not stricly limited to energy damage.
The Arkanian Heavy Pistol was available for purchase in the Undercity.
Bendak's Blaster[]
Bendak's Blaster | |
---|---|
Production information | |
Type |
Blaster pistol |
Requirements | |
Feats Required | |
Special |
Upgradeable, Ranged |
Technical specifications | |
Damage |
Energy, 2-7 |
Damage Bonus |
[Energy, +2 (B2); Energy, +1 (B3); total: Energy, +3 (B2 and B3, total damage improved to Energy, 5-10)] |
Range |
23m |
Critical Threat |
20-20, x2 |
Attack Modifier |
Bendak's Blaster belonged to Bendak Starkiller, a Death Match Duelist legendary on Taris. It is a highly adaptable weapon, and is definitely of better quality than any standard issue pistol. Bendak's Blaster is the best normal blaster pistol in KotOR.
Blaster Pistol[]
Blaster pistol | |
---|---|
Production information | |
Manufacturer |
BlasTech Industries, Czerka Corporation, other major corporations |
Type |
Blaster pistol |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy, 1-6 |
Range |
23 m |
Critical Threat |
20-20, x2 |
The Blaster Pistol was a common sidearm of most military infantry units and various gangsters, bounty hunters, and other villany in the galaxy. It would release a short ranged bolt. They were generally not very powerful.
The Blaster Pistol is the weakest ranged weapon in KotOR, although there are many versions of the blaster pistol that upgrade the average power cell.
The most common upgrade of the blaster pistol is the Heavy Blaster.
Bothan Needler[]
Bothan Needler | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy, 3-6 |
Range |
23 m |
Critical Threat |
19-20, x2 |
On Hit |
Stun 25% chance, 6 seconds, DC 10 |
Attack Modifier |
+2 |
This was the weapon of choice for serious espionage. Simple ownership could have gotten you arrested in some system, invited to dine with royalty, depending on what it helped you learn.
Bothan Quick Draw[]
Blaster pistol | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy, 2-5 |
Range |
23 m |
Critical Threat |
19-20, x2 |
On Hit |
Stun 25% chance, 6 seconds, DC 10 |
Attack Modifier |
+1 |
An unconscious opponent is a quiet opponent. This weapon was a Bothan favorite, designed to "create opportunities".
Bothan Shrieker[]
Blaster pistol | |
---|---|
Production information | |
Type |
Sonic pistol |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Sonic, 2-5 |
Range |
17 m |
Critical Threat |
20-20, x2 |
On Hit |
Attribute Damage Dexterity DC 14 |
Attack Modifier |
+1 |
This Shrieker was an improvement over the standard sonic pistol design that must have seemed doubly shrill to the large ears of the Bothans.
Carth's Blaster[]
Carth's blaster | |
---|---|
Production information | |
Type |
Blaster pistol |
Requirements | |
Feats Required | |
Special |
Upgradeable, Ranged |
Technical specifications | |
Damage |
Energy 2-7 |
Damage Bonus |
[+1 Energy (B2); +1 Energy (B3); total: +2 Energy (B2 and B3, total damage: Energy, 4-9)] |
Range |
23 m |
Critical Threat |
20-20, x2 [Keen 19-20, x2 (B1)] |
Attack Modifier |
[+1 (B1); +1 (B4); total: +2 (B1 and B4)] |
Carth's blaster was a blaster pistol that was used and customized by Carth Onasi. It was an upgradeable weapon in Star Wars: Knights of the Old Republic.
Carth's personal blaster was based on an old Arkanian design, but he has adapted it to incorporate all of the latest modular technology available to the Republic.
Cassus Fett's Heavy Blaster[]
Cassus Fett's Heavy Blaster | |
---|---|
Production information | |
Type |
Heavy blaster |
Requirements | |
Feats Required | |
Special |
Upgradeable, Ranged |
Technical specifications | |
Damage |
Energy, 4-11 [Energy, 5-15 (B2); Energy, 5-15 (B3); total: Energy, 6-19 (B2 and B3)] |
Range |
23 m |
Critical Threat |
20-20, x2 [Keen 19-20, x2 (B1)] |
On Hit |
Stun 25% chance, 6 seconds, DC10 to save |
Attack Modifier |
+3 [+4 (B1); +4 (B4); total: +5 (B1 and B4) |
Casus Fett's Heavy Blaster was a custom-built heavy blaster used by the infamous Casus Fett, who was renowned for killing the captain of a Republic capital ship at the Battle of Jaga's Cluster. He was presumed dead at the time of the Jedi Civil War, but no one knew for sure.
Disruptor Pistol[]
Disruptor Pistol | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Physical 1-4 |
Range |
23 m |
Critical Threat |
20-20, x2 |
The Disruptor Pistol was a small, handheld disruptor weapon. The disruptor pistol used a special energy beam that was focused enough to deal physical damage, allowing it to cut through most types of personal energy shields. The disruptor pistol literally tore its target apart, making it an exceptionally inhumane weapon that outlawed it on many worlds.
Even the possession of a Disruptor Pistol was punishable by death on many worlds, and the weapon was outlawed in all systems of the Galactic Republic.
Genoharadran Blaster[]
Genoharadan Blaster | |
---|---|
Production information | |
Manufacturer |
Genoharadan Bounty Hunters Guild |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy 2-7 |
Range |
23 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+5 |
The Genoharadan Blaster was developed for the use of the bounty hunters of the Genoharadan bounty hunters guild. It was exceptionally accurate for a pistol and highly valued for its excellent attack rating.
Heavy Blaster[]
Heavy Blaster | |
---|---|
Production information | |
Manufacturer |
Czerka Corp, Aratech, other manufacturing companies |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy, 1-8 |
Range |
23m |
Critical Threat |
20-20, x2 |
The Heavy Blaster was the most basic upgrade of the blaster pistol. It featured a more powerful energy cell, which increased the maximum damage able to be inflicted on the target.
Hold-out Blaster[]
Hold-out Blaster | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy 1-4 |
Range |
23 m |
Critical Threat |
19-20, x2 |
On Hit |
Stun 25% chance, 6 seconds, DC10 |
The Hold-out Blaster, sometimes called a "sleeper", was a small, handheld blaster pistol that could be easily concealed and had a low detectability. It was not as powerful as an average blaster pistol, but had a chance of stunning the target, which allowed for a quick and silent kill later on.
Hold-out blasters were not good in firefights, but were the weapon of choice for spies and covert operatives as they were not very loud and were easy to conceal.
Ion Blaster[]
Ion Blaster | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Ion 1-4 |
Damage Bonus |
+1-10 Ion vs. droids |
Range |
17 m |
Critical Threat |
20-20, x2 |
The Ion Blaster was a basic ion weapon that fired electical bolts which were highly effective against droids, but not very effective against organics. The ion blaster was upgraded as an Ion Rifle, which was more damaging, and eventually into the Bothan Droid Disruptor and Verpine Droid Disruptor.
Mandalorian Blaster[]
Mandalorian Blaster | |
---|---|
Production information | |
Manufacturer |
Mandalorian clans |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy, 2-7 |
Range |
23m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+1 |
The Mandalorian Blaster was an upgraded version of the blaster pistol. It was one of the finest pistols in the galaxy, used by the Mandalorians in the Mandalorian War. Once the war ended, the weapons became much harder to find.
Mandalorian Heavy Pistol[]
Mandalorian Heavy Pistol | |
---|---|
Production information | |
Manufacturer |
Various Mandalorian clans |
Type |
Heavy blaster pistol |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy, 4-11 |
Damage Bonus |
+2 Physical |
Range |
23m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+3 |
The Mandalorian Heavy Pistol was an extremely modified version of the Heavy Blaster. It was used by Mandalorian warriors during and after the Mandalorian War, as well as mercenaries lucky enough to get their hands on it, such as the famous bounty hunter Calo Nord. These weapons were not upgradeable, but were powerful enough that they really did not need to be upgraded to get massive amounts of power from the cells.
Mandalorian Ripper[]
Mandalorian Ripper | |
---|---|
Production information | |
Manufacturer |
Various Mandalorian clans |
Type |
Slugthrower |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Physical 3-6 |
Range |
23 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+2 |
The Mandalorian Ripper was a Mandalorian version of a slugthrower. It shot magnetically accelerated particles at high velocities that sliced through personal shields and killed the enemy quickly. It was a lightweight pistol that could be easily handled in one hand.
Sith Assassin Pistol (a)[]
Sith Assassin Pistol | |
---|---|
Production information | |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
[Energy Damage |
Range |
23 m |
Critical Threat |
19-20, x2 |
On Hit |
Stun 25% chance, 6 seconds, DC10 |
Attack Modifier |
+2 |
The Sith Assassin Pistol was a small Hold-out blaster that was used by Sith assassins. It was a powerful, lightweight pistol that was designed to kill slowly and painfully, leaving the target barely alive and in pain. The Sith had no use for maiming droids, so they were destroyed quickly with the additional ion damage.
Sith Assassin Pistol (b)[]
Sith Assassin Pistol | |
---|---|
Production information | |
Model |
Modified |
Type | |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy 6-9 |
Damage Bonus |
+1-10 Ion |
Range |
23 m |
Critical Threat |
19-20, x2 |
On Hit |
Stun 50% chance, 6 seconds, DC10 |
Attack Modifier |
+5 |
The modified Sith Assassin Pistol was designed for quick and silent killing of unexpected targets. It was damaging against both organic beings and droids, and was usually fatal to both. Sith admiral Saul Karath used this modified pistol when he fought Carth Onasi, Bastila Shan, and the redeemed Revan on the bridge of the Leviathan.
Sonic Pistol[]
Blaster pistol | |
---|---|
Production information | |
Type |
Sonic pistol |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Sonic, 1-4 |
Range |
17 m |
Critical Threat |
20-20, x2 |
On Hit |
Attribute Damage Dexterity DC14 |
Attack Modifier |
+1 |
These weapons, sometimes also referred to as "squealers", delivered a high-frequency jolt to the senses that could damage and potentially disorient an opponent.
Verpine Prototype Ion Blaster[]
Verpine Prototype Ion Blaster | |
---|---|
Production information | |
Manufacturer |
Verpine |
Model |
Prototype Ion Blaster |
Type |
Ion Blaster |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Ion 3-6 |
Damage Bonus |
+1-10 Ion vs. droids |
Range |
17 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+2 |
The Verpine Prototype Ion Blaster was a specially upgraded Ion Blaster that was designed by the Verpine, an insectoid species that was exceptional at creating advanced technology.
The Verpine modified the basic design of the Ion Blaster so that the weapon did more damage against organic beings as well as droids, which allowed it to be a more versatile sidearm.
Zabrak Blaster Pistol[]
Zabrak Blaster Pistol | |
---|---|
Production information | |
Type |
Blaster Pistol |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy 4-9 |
Range |
23 m |
Critical Threat |
20-20, x2 |
On Hit |
Stun 25% chance, 6 seconds, DC10 |
Attack Modifier |
+3 |
The Zabrak Blaster Pistol was a heavily modified blaster pistol used by Zabrak mercenaries. Its improved power cell allowed it to fire bolts more powerful than the average Heavy Blaster, a feat achieved by only a select few pistol models.
Zabrak Tystell Mark III[]
Zabrak Tystel Mark III | |
---|---|
Production information | |
Model |
Tystel Mk III |
Type |
Heavy blaster pistol |
Requirements | |
Feats Required | |
Special |
Balanced: +2/+0 vs. two-weapon penalty if used in the off hand |
Technical specifications | |
Damage |
Energy 3-10 |
Damage Bonus |
+2 Physical |
Range |
23 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+2 |
The Zabarak Tystel Mark III was a specially upgraded Heavy Blaster used by Zabrak spacefarers. This weapon was used to fight off pirates trying steal it, only to be sold on the black market anyway. It was not a matter of where it went, but who was paid.
Blaster Rifles[]
Arkanian Sonic Rifle[]
The Arkanians pioneered many non-lethal weapons that could disorient opponents, but most were retrofitted to be superior damage dealers as well because the initial demand for them was so low.
Baragwin Disruptor-X Weapon[]
Baragwin Disruptor-X Weapon | |
---|---|
Production information | |
Manufacturer |
Baragwin |
Type | |
Requirements | |
Feats Required | |
Special | |
Technical specifications | |
Damage |
Physical, 2-12 |
Damage Bonus |
[Physical, 1d4 (B2); Physical, 1d6 (B3); Physical, 1d4 (B4); total damage: Physical, 5-26 (B1, B2, and B3)] |
Range |
28m |
Critical Threat |
20-20, x2 [Keen, 19-20, x2 (B1)] |
Attack Modifier |
+1 [+2 (B1)] |
Using the same 'shaped-energy' concept as in his Ion-X Weapon (see next entry), Suvam Tan has modified a Baragwin disruptor weapon as well, giving comparable levels of concussive force to the blast that the Ion-X Weapon delivers. Upgrades to this weapon could potentially greatly increase both the impact force and the penetration of its charges.
Baragwin Ion-X Weapon[]
Baragwin Ion-X Weapon | |
---|---|
Production information | |
Manufacturer |
Baragwin |
Type |
Ion rifle |
Requirements | |
Feats Required | |
Special | |
Technical specifications | |
Damage |
Ion, 1-6 |
Damage Bonus |
+1-10 Physical [Damage Bonus vs. Racial Group: Droid, 2d6, Ion (B2); Ion, 1d6 (B3); Ion, 1d6 (B4); total damage increase: Damage Bonus vs. Racial Group: Droid, 2-6, Ion; Ion damage increased to Ion, 3-18 (B2, B3, and B4)] |
Range |
28m |
Critical Threat |
20-20, x2 [Keen, 19-20, x2 (B1)] |
Attack Modifier |
+3 [+4 (B1); +4 (B3); +4 (B4); total +6 (B1, B3, and B4)] |
This weapon was an experimental Baragwin design that has been extensively modified by Suvam Tan. He has incorporated what he has described as a 'shaped-energy' delivery system into the weapon, which allowed it to deliver concussive force on impact in addition to the weapon's normal energy discharge. Upgrades to the weapon could potentially greatly increase both its impact force and its penetration.
Blaster Carbine[]
Blaster Carbine | |
---|---|
Production information | |
Manufacturer |
Gungis X Weapons |
Type |
Blaster carbine |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 1-8 |
Range |
25 m |
Critical Threat |
19-20, x2 |
Created initially by Gungis X Weapons, blaster carbine rifles have become very popular in the years after Mandalorian Wars, helped by falling prices due to competition from other companies.
Blaster Rifle[]
Blaster Rifle | |
---|---|
Production information | |
Type |
Blaster rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 1-8 |
Range |
28 m |
Critical Threat |
19-20, x2 |
Blaster Rifle was more powerful than the commonly available pistol and was favored by soldiers throughout the galaxy. Civilian ownership of these weapons was not generally encouraged.
Bothan Discord Gun[]
Bothan Discord Gun | |
---|---|
Production information | |
Type |
Sonic Rifle |
Requirements | |
Feats Required | |
Special | |
Technical specifications | |
Damage |
Sonic, 2-7 |
Range |
28m |
Critical Threat |
20-20, x2 |
On Hit |
Attribute Damage Dexterity DC14 |
Attack Modifier |
+1 |
This was conceived as a "last resort" weapon should espionage fail and a quick retreat be called for. It is effective, but the Bothans would prefer that it not be needed.
Bothan Droid Disruptor[]
Bothan Droid Disruptor | |
---|---|
Production information | |
Type |
Ion Rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Ion 2-7 |
Damage Bonus |
+2-12 Ion vs. droids |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+1 |
The Bothan Droid Disruptor was an advanced version of the Ion Rifle, designed by Bothan companies for their use in the Bothan Academy and their network of spies. The droid disruptor deals an amazing amound of damage to droids, allowing the Bothans quick destruction of security or battle droids that they may encounter on their missions.
Bowcaster[]
Bowcaster | |
---|---|
Production information | |
Manufacturer |
Wookiees |
Type |
Blaster/Projectile rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy 1-10 |
Damage Bonus |
+2 Physical |
Range |
28 m |
Critical Threat |
19-20, x2 |
The Bowcaster was a special weapon used mainly by the Wookiees of Kashyyyk. Older versions of the bowcaster, used by the Wookiees during the time of the Jedi Civil War fired one-shot bursts, unlike later versions of the weapon, which could fire multiple shot bursts. The bowcaster dealt both physical and energy damage, increasing its effectiveness on the combat field.
Chuundar's Bowcaster[]
Chuundar's Bowcaster | |
---|---|
Production information | |
Manufacturer | |
Type |
Bowcaster |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 3-12 |
Damage Bonus |
+4 Physical |
Range |
28m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+2 |
Chuundar's Bowcaster was a heavily modified bowcaster used by Chuundar during the time of the Jedi Civil War. It was modified with many Czerka modifications that would most likely have bothered the average Wookiee warrior, as the modifications would have been seen as "Outsider" influence.
Cinnagaran Carbine[]
Cinnagaran Carbine | |
---|---|
Production information | |
Manufacturer |
Empress Teta Systems |
Type |
Blaster carbine |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 3-10 |
Damage Bonus |
+1 Physical |
Range |
25 m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+2 |
This blaster rifle variant was one of many fine weapons produced by the factories of Cinnagar in their continued militarizing after the Great Hyperspace War.
Disruptor Rifle[]
Disruptor Rifle | |
---|---|
Production information | |
Type |
Disruptor weapon |
Requirements | |
Technical specifications | |
Damage |
Physical, 1-6 |
Range |
28 m |
Critical Threat |
20-20, x2 |
This disruptor was even more destructive than its pistol counterpart, and was outlawed on many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields.
Ion Rifle[]
Ion Rifle | |
---|---|
Production information | |
Type |
Ion Rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Ion 1-6 |
Damage Bonus |
+2-12 Ion vs. droids |
Range |
28 m |
Critical Threat |
20-20, x2 |
The Ion Rifle was the most basic upgrade of the Ion Blaster. It was a two-handed weapon designed primarily for destruction against droids, although it was capable of harming organic targets as well. The fact that it was an ion weapon allowed it to be extremely effective against all droids, from astromechs to assault droids.
The ion rifle was upgraded into a droid disruptor by both the Verpine and the Bothans.
Jamoh Hogra's Carbine[]
Jamoh Hogra's Carbine | |
---|---|
Production information | |
Type |
Blaster carbine |
Requirements | |
Feats Required | |
Special | |
Technical specifications | |
Damage |
Energy, 3-10 |
Damage Bonus |
+1-4 Physical [Energy, 1 (B1) Energy, 1d4 (B2); Physical, 1d4 (B3); total damage: Energy, 5-15, Physical, 2-8 (B1, B2, and B3)] |
Range |
25 m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+2 [+3 (B1); +4 (B4); total: +5 (B1 and B4)] |
This was the weapon of mercenary Jamoh Hogra, and was supposed to protect him against the many enemies he earned in his lifetime. Hogra's skill didn't match its potential, however.
Jurgan Kalta's Assault Rifle[]
Jurga Kalta's Assault Rifle | |
---|---|
Production information | |
Type |
Blaster Rifle |
Requirements | |
Feats Required | |
Special | |
Technical specifications | |
Damage |
Energy, 1-8 |
Damage Bonus |
+1-6 Ion vs. Droids [Physical, 1d4 (B2); Ion, 1d4 Physical, 1d4 (B3); Energy, 1d4 (B4); total damage: Energy, 2-12, Physical, 1-4, Ion, 1-6 (B2, B3, and B4)] |
Range |
28 m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+3 [+5 (B1)] |
Jurgan Kalta wanted to make a big noise in the galaxy. If it was the screams of his enemies, all the better. This weapon was his favorite because it shared his adaptability.
Jurgan Kalta's Carbine[]
Jurgan Kalta's Carbine | |
---|---|
Production information | |
Type |
Blaster carbine |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 4-11 |
Damage Bonus |
+2 Physical |
Range |
25 m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+3 |
The Zabrak mercenary Jurgan Kalta commissioned this rifle, a weapon he liked to think of as "amusingly destructive."
Mandalorian Assault Rifle[]
Mandalorian Assault Rifle | |
---|---|
Production information | |
Manufacturer |
Various Mandalorian clans |
Type |
Blaster Rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy 3-10 |
Range |
28 m |
Critical Threat |
19-20, x2 |
On Hit |
Stun 25% chance, 6 seconds, DC10 to save |
Attack Modifier |
+2 |
These weapons are almost overpowered for their size, but the Mandalorians prefer them that way. They do not make a habit of being subtle in their war making.
Sith Assault Gun[]
Sith Assault Gun | |
---|---|
Production information | |
Manufacturer |
Sith Empire |
Type |
Blaster carbine |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 2-9 |
Damage Bonus |
+1 Physical |
Range |
25 m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+2 |
This modification of the blaster carbine was rarely seen outside of Sith-controlled space.
Sith Sniper Rifle[]
Sith Sniper Rifle | |
---|---|
Production information | |
Manufacturer |
Sith Empire |
Type |
Blaster Rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 2-9 |
Range |
28 m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+1 |
Despite its effectiveness, these modified blaster rifles were not often employed by the Sith. They prefered to engage their enemies up close and personal.
Sonic Rifle[]
Sonic Rifle | |
---|---|
Production information | |
Type |
Sonic weapon |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Sonic, 1-6 |
Range |
28 m |
Critical Threat |
20-20, x2 |
On Hit |
Attribute damage Dexterity, DC14 to save |
More powerful than the pistol, the sonic rifle fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim.
Verpine Droid Disruptor[]
Verpine Droid Disruptor | |
---|---|
Production information | |
Type |
Ion rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Ion, 3-8 |
Damage Bonus |
Ion, +2-12 vs. Droids |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+2 |
While they may have borrowed liberally from designs the Bothans initiated, the Verpine say you can't argue with results. These weapons are simply devastating against droids.
Zaalbar's Bowcaster[]
Zaalbar's Bowcaster | |
---|---|
Production information | |
Manufacturer |
Wookiee warriors |
Type |
Bowcaster |
Requirements | |
Feats Required | |
Special | |
Technical specifications | |
Damage |
Energy 1-10 |
Damage Bonus |
[Energy, 1 (B1); Energy, 1 (B2); total damage increased to: Energy, 3-13 (B1 and B2)] |
Range |
28 m |
Critical Threat |
19-20, x2 [Keen, 17-20, x2 (B4)] |
Attack Modifier |
+1 [+3 (B3)] |
Zaalbar's Bowcaster was a specialized bowcaster that the Wookiee warrior Zaalbar used. The weapon was taken from Zaalbar when the Wookiee was captured by the Gamorreans of the Lower Sewers on Taris. When Revan rescued Zaalbar, the former Dark Lord also collected his weapons.
The weapon itself was slightly modified from the average bowcaster. These modifications allowed Zaalbar to be able to upgrade it with several standard upgrade items, which in turn allowed his bowcaster to perform at a much higher rate than most bowcasters.
Zabrak Battle Cannon[]
Zabrak Battle Cannon | |
---|---|
Production information | |
Type |
Blaster Rifle |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Energy, 6-13 |
Range |
28 m |
Critical Threat |
19-20, x2 |
Attack Modifier |
+3 |
These weapons are almost beginning to cross the line to light artillery. Armor is generally ineffective against such a weapon, unless it is of the highest quality.
Zabrak Disruptor Cannon[]
Zabrak Disruptor Cannon | |
---|---|
Production information | |
Type |
Disruptor weapon |
Requirements | |
Feats Required | |
Technical specifications | |
Damage |
Physical, 8-13 |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+2 |
Zabrak always command respect, especially with the aid of weapons that are even more damaging than already-outlawed standard disruptors. Unlike typical blasters, disruptors ignore most types of personal energy shields.
Zersium Rifle[]
Zersium Rifle | |
---|---|
Production information | |
Type |
Blaster Rifle |
Requirements | |
Feats Required | |
Special |
upgradable |
Technical specifications | |
Damage | |
Range |
28 m |
Critical Threat |
19-20,x2 |
Attack Modifier |
+1 |
The Zersium Rifle used Zersium, a rare mineral that unleases more powerful energy burst, without putting the user at risk.
Heavy Weapons[]
Baragwin Assault Gun[]
Baragwin Assault Gun | |
---|---|
Production information | |
Manufacturer |
The Baragwin |
Type |
Light repeating blaster |
Requirements | |
Feats Required |
Weapons Proficiency - Heavy Weapons |
Special | |
Technical specifications | |
Damage |
Energy, 3-20 |
Damage Bonus |
[Sonic, 1d6 (B2); Sonic, 1d6 (B3); Sonic, 1d6 (B4); total: Sonic, 3-18 (B2, B3, and B4)] |
Range |
28m |
Critical Threat |
20-20, x2 |
Attack Modifier |
[+3 (B1); +1 (B2); +1 (B3); total: +5 (B1, B2, and B3)] |
This light repeating blaster is an excellent example of the Baragwin aptitude for weaponry. By taking and modifying an existing repeating blaster design, the Baragwin have managed to greatly increase the damage output and added additional functionality with a variety of upgrade options.
Baragwin Heavy Repeating Blaster[]
A heavier version of the Baragwin Assault Gun, this weapon features similar improvements over its more common version. The incredible amounts of energy contained in the beam can be upgraded even further to produce a blast capable of setting even durasteel on fire for brief periods.
Blaster Cannon[]
Blaster Cannon | |
---|---|
Production information | |
Type |
Light repeating blaster |
Requirements | |
Feats Required |
Weapons Proficiency - Heavy Weapons |
Technical specifications | |
Damage |
Energy 3-10 |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+2 |
The blaster cannon is a favorite among captains wealthy enough to hire experienced, dangerous crews and who might need a way to take them out quick if things go bad.
Heavy Repeating Blaster[]
Heavy Repeating Blaster | |
---|---|
Production information | |
Type |
Heavy repeating blaster |
Requirements | |
Feats Required |
Weapons Proficiency - Heavy Weapons |
Technical specifications | |
Damage |
Energy 1-10 |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+1 |
This weapon again increases the firepower available to the foot soldier or mercenary, but it is not for the lightly armored who wish to be quick on their feet.
Light Repeating Blaster[]
Light Repeating Blaster | |
---|---|
Production information | |
Type |
Light repeating blaster |
Requirements | |
Feats Required |
Weapons Proficiency - Heavy Weapons |
Technical specifications | |
Damage |
Energy 1-8 |
Range |
28 m |
Critical Threat |
20-20, x2 |
This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry.
Mandalorian Heavy Repeater[]
Mandalorian Heavy Repeater | |
---|---|
Production information | |
Type |
Heavy repeating blaster |
Requirements | |
Feats Required |
Weapons Proficiency - Heavy Weapons |
Technical specifications | |
Damage |
Energy 1-10 |
Damage Bonus |
+1-4 Ion |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+1 |
With this weapon, the Mandalorians again demonstrate a complete lack of subtlety. The only thing better than a big blaster, apparently, is one that shoots faster.
Medium Repeating Blaster[]
Medium Repeating Blaster | |
---|---|
Production information | |
Type |
Medium repeating blaster |
Requirements | |
Feats Required |
Weapons Proficiency - Heavy Weapons |
Technical specifications | |
Damage |
Energy 2-9 |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
+1 |
Weapons such as this are not usually available for public purchase. They are best utilized during quick troop deployment and other situations where rapid suppressing fire is required.
Ordo's Repeating Blaster[]
Ordo's Repeating Blaster | |
---|---|
Production information | |
Manufacturer |
Mandalorian clan of Ordo |
Type |
Heavy repeating blaster |
Requirements | |
Feats Required |
Weapons Proficiency - Heavy Weapons |
Special | |
Technical specifications | |
Damage |
Energy 2-11 |
Damage Bonus |
[Energy, 1 (B2); Energy, 1 (B3); Energy, 1 (B4); total energy damage: Energy, 5-14 (B2, B3, and B4)] |
Range |
28 m |
Critical Threat |
20-20, x2 |
Attack Modifier |
[+1 (B4)] |
This prototype heavy repeater was developed during the latter part of the Mandalorian War and never saw general production.