| |
| Star Wars: Flight of the Falcon | |
|---|---|
| Developer(s) |
Pocket Studios |
| Publisher(s) |
THQ |
| Release date |
November 18, 2003 |
| Genre |
Shoot em' Up |
| Platform(s) |
Gameboy Advance |
Star Wars: Flight of the Falcon is a horrible Gameboy Advance game. It's just bad. Don't play it.
The first level has you flying the Millennium Falcon through a barrage of Tie Fighters and Star Destroyers in an 'on rails' 3D shooter. Your only controls are to fly up, down, left and right, and fire lasers at the oncoming enemies. The only problem is that the controls are terrible and the fighters hitboxes are too small. With the GBA's limited 3D capabilities, the modeling and animations are interesting, but that alone does not make a good game.
The next level, if you can make it past the endless spawn of Tie Fighters, has you riding a speeder bike through Mos Eisley. The graphics are again in a limited 3D engine, as you try to desperately steer left and right to avoid the incoming walls. The terrible flying controls of the first level are now being put to the test in a proper 3D space, and I've never been able to get past it.
If you can find a copy of this game, pick it up for like $5, but even that's asking too much.
From the first level of the game, the Millennium Falcon comes in close contact with a Star Destroyer above Tatooine.
